Old Redwater Mill — Warehouse Interior

First seen: Session 13

Session History

Session 13

One tall, single-story high-bay space (not multiple floors) under a cheap corrugated metal roof with pinholes, plus the hole Wickett crowbarred open. A working dockside warehouse: incoming and outgoing pallets, barrels and wrapped stacked goods, reels of rope over the packing area (the woman in charge had been repairing some). Outgoing barrels bear the antlers-and-tally stamp; one opened by Gorlog held a pungent, faintly chemical, translucent, shimmery liquid — confirmed by DM to match the barrels found after the party's first plesiosaur encounter. No animals inside. Scene of the mass surrender: weapons piled and shoved against the wall, the crew tied with warehouse rope and lined along the wall, Bertha/Sela manacled, Kreel separated for questioning. Vaela entered hair ablaze as the session ended.

Session 14

Session 14: Brine barrels distributed in several piles — about half a dozen in one group, a dozen in another, one by the door, and one at the loading dock ready to ship. Kreel described it as a staging warehouse. After Skrit's water hit a burning barrel, the fog thickened into a mushroom cloud that filled the warehouse and grounds, paralyzing and poisoning all inside except Gorlog, Kreel, and Sela. Detect Magic revealed solid magic throughout the fog. Party departed leaving Kreel, Sela, and the tied crew inside; the building was left standing.